Aristocrat has published its financial report for the first half of 2025, covering the six-month period ending 31 March. The numbers show mixed performance across its divisions, with steady revenue growth but declining profits in some areas.
Good to know
- Operating revenue hit AU$3.03B, up 8.7% from the same period last year.
- Net profit from continuing operations dropped 21.6%.
- Growth came from both Aristocrat Gaming and Interactive platforms, despite some international headwinds.
Aristocrat recorded an 8.7% year-over-year increase in operating revenue, reaching AU$3.03B (about $1.97B USD). EBITDA improved by 12.8%, reaching AU$1.25B. However, the profit figures told a different story. Net profit after tax from continuing operations fell by 21.6% to AU$511M.
When adjusted, NPATA from continuing operations declined 15.1% to AU$578.7M. Total NPATA still rose slightly by 5.6%, ending at AU$732.6M, but failed to match the pace of revenue growth.
Gaming Division Holds Steady in North America
In North America, Aristocrat’s Gaming division delivered a 4% profit rise, helped by the expansion of its Class III and Class II games. The company installed an additional 2,500 net units, increasing its market share to 42%.
However, outright sales slipped 5%. The company believes this drop may be temporary due to anticipation of the Baron Portrait cabinet launching later in the year. Meanwhile, unit sales in adjacent categories jumped 31%, led by progress in Georgia’s COAMs, VLTs in Quebec, and new placements in Alabama’s historical horseracing market.
Outside North America, Aristocrat saw a 9% decline in revenue. Lower unit sales in Australia and New Zealand played a role, with a 30% drop in ship share. Competitive pressure and slower spending ahead of the second half also impacted results in these regions.
Social Gaming Shows Mixed Signals
Aristocrat’s Product Madness, which includes its social casino and casual games, brought in AU$570M in bookings, a 2% increase. Social casino performed better than casual games, growing 4%, supported by updates in features, Live Ops investment, and stronger user acquisition efforts.
Despite challenges in the casual category, Product Madness maintained a 21% market share for social slot games in the first half of 2025.
Aristocrat’s Interactive segment continued expanding, especially in iLottery operations through its NeoPollard Interactive joint venture. North Carolina and Virginia stood out as strong markets.
The company also pointed to its NeoGames partnership as a key driver of value. Aggregation services were expanded across operators in the UK, US, and Canada. By the end of March, Aristocrat’s reach extended to over 150 operators in more than 175 territories, including three U.S. states.
Growth was not limited to North America. Platforms in New Zealand and Australia also added to the segment’s momentum.
Trevor Croker, CEO and Managing Director, commented on the results, saying:
“This was a positive result, illustrating the quality of Aristocrat’s portfolio and ability to grow through different operating environments while also investing for the future.
Looking ahead, we continue to see strong momentum in our business as we align our portfolio to capture the strategic opportunities in front of us. We expect an acceleration in operating momentum in the second half of the year as we capitalise on product rollout and technology initiatives across our portfolio. We remain committed to our capital management strategy and our ongoing on-market share buy-back program.”
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